{"id":484,"date":"2008-02-28T10:11:58","date_gmt":"2008-02-28T16:11:58","guid":{"rendered":"http:\/\/maxalien.com\/purplemass\/?p=484"},"modified":"2008-02-28T10:11:58","modified_gmt":"2008-02-28T16:11:58","slug":"","status":"publish","type":"post","link":"https:\/\/purplemass.com\/blog\/?p=484","title":{"rendered":"For The Love"},"content":{"rendered":"<blockquote><p>Occasionally encounters with human intelligence can be entirely bewildering. Suddenly you\u2019re faced with the fact that other minds move in the same world and speak the same language, and yet have thoughts and intellectual processes going on that are entirely alien \u2013 and superior &#8211; to your own. That\u2019s certainly how it feels to be shown the work of Eskil Steenberg, while sat at a spare table in a GDC conference hall. Steenberg\u2019s temperamental laptop might not have wanted to help out, but what we saw flickering on that screen was astonishing and somewhat unsettling.<\/p><\/blockquote>\n<p>From <a href=\"http:\/\/www.rockpapershotgun.com\" target=\"_blank\">rockpapershotgun.com<\/a> &#8211; here&#8217;s more:<\/p>\n<blockquote><p>The game itself, dubbed <a href=\"http:\/\/www.quelsolaar.com\/\" target=\"_blank\">Love<\/a> (as in For The Love Of Game Development), is an exploration-based moderately-multiplayer FPS with astounding impressionistic visuals and a procedurally generated universe. Since Steenberg is a one man show, he\u2019s relying on clever maths to build the world for him and then clever gamers to come in and help him figure out where to take it, and what to do with it.<\/p><\/blockquote>\n<p><a href=\"http:\/\/www.rockpapershotgun.com\/?p=1164\" target=\"_blank\">Read the article<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Occasionally encounters with human intelligence can be entirely bewildering. Suddenly you\u2019re faced with the fact that other minds move in the same world and speak the same language, and yet have thoughts and intellectual processes going on that are entirely alien \u2013 and superior &#8211; to your own. That\u2019s certainly how it feels to be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-484","post","type-post","status-publish","format-standard","hentry","category-art-e"],"_links":{"self":[{"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/484","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=484"}],"version-history":[{"count":0,"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/484\/revisions"}],"wp:attachment":[{"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=484"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=484"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/purplemass.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=484"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}